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Version: 0.11

Webcam Filter in React

In this guide, we'll create a simple webcam filter using React and Etro.

Setting up the React app

First, we'll set up a new React app using create-react-app:

npx create-react-app webcam-filter
cd webcam-filter

Installing Etro

Now, we'll install Etro:

npm install etro

Creating the movie

Now, we'll create a new movie, add a video layer to it, and play it.

Create a new file src/Movie.js:

import React, { useEffect, useRef } from "react";
import etro from "etro";

export default function Movie() {
const canvasRef = useRef();
const movieRef = useRef();

useEffect(() => {
// Use the canvas ref to get the canvas element
const canvas = canvasRef.current;

// Create a new movie instance
const movie = new etro.Movie({ canvas });

// Get the user's webcam stream
navigator.mediaDevices
.getUserMedia({ video: true })

// Create a video element from the stream
.then((stream) => {
const video = document.createElement("video");
video.srcObject = stream;
return new Promise((resolve) => {
video.onloadedmetadata = () => {
resolve(video);
};
});
})

// Add a video layer to the movie and play it
.then((video) => {
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
const layer = new etro.layer.Video({
startTime: 0,
source: video,
});
movie.addLayer(layer);
movie.play();
movieRef.current = movie;
});
}, []);

return <canvas ref={canvasRef} />;
}

Use the Movie component in src/App.js:

import React from "react";
import Movie from "./Movie";

function App() {
return (
<div className="App">
<Movie />
</div>
);
}

Adding an effect

Now, we'll write our own effect.

Create a new file src/effect.js:

import etro from "etro";

export default class SaturationEffect extends etro.effect.Shader {
constructor(options = {}) {
super({
fragmentSource: `
precision highp float;

uniform sampler2D u_Source;
uniform float u_Saturation;

varying vec2 v_TextureCoord;

void main() {
vec4 color = texture2D(u_Source, v_TextureCoord);
float luminance = dot(color.rgb, vec3(0.2126, 0.7152, 0.0722));
gl_FragColor = vec4(mix(vec3(luminance), color.rgb, u_Saturation), color.a);
}
`,
uniforms: {
saturation: "1f",
},
});

this.saturation = options.saturation || 1;
}
}

Next we need to add the effect to the layer. We'll do this in src/Movie.js.

Import the effect:

 import React, { useEffect, useRef } from "react";
import etro from "etro";
+import SaturationEffect from "./effect";

Add a saturation property to the Movie component:

-export default function Movie() {
+export default function Movie({ saturation = 1 }) {

Create a ref to store the effect instance:

 export default function Movie() {
const canvasRef = useRef();
const movieRef = useRef();
+ const effectRef = useRef();

Add the effect to the layer:

         const layer = new etro.layer.Video({
startTime: 0,
source: video,
});
+ const effect = new SaturationEffect();
+ layer.addEffect(effect);
+
movie.addLayer(layer);
movie.play();
movieRef.current = movie;
+ effectRef.current = effect;
});

Now, update the effect when the saturation prop changes:

         movie.play();

effectRef.current = effect;
movieRef.current = movie;
});
}, []);
+
+ useEffect(() => {
+ if (effectRef.current) {
+ effectRef.current.saturation = saturation;
+ }
+ }, [saturation]);

Finally, we can pass a temporary saturation value to the Movie component in src/App.js:

 import React from 'react'
import Movie from './Movie'

function App() {
return (
<div className="App">
- <Movie />
+ <Movie saturation={0.5} />
</div>
)
}

Changing the saturation

Now, we'll add a slider to change the saturation.

Create a new file src/Slider.js:

import React from "react";

export default function Slider({ value, onChange }) {
return (
<input
type="range"
min="0"
max="1"
step="0.01"
value={value}
onChange={(e) => onChange(e.target.value)}
/>
);
}

Now, import the slider in src/App.js:

 import React from 'react'
import Movie from './Movie'
+import Slider from './Slider'

function App() {
return (
<div className="App">
<Movie />
+ <Slider />
</div>
)
}

Next, we'll add a state variable to the app to store the saturation value. This value will be modified by the slider and passed to the effect:

 import React from 'react'
import Movie from './Movie'
import Slider from './Slider'

function App() {
+ const [saturation, setSaturation] = React.useState(1)
+
return (
<div className="App">
- <Movie saturation={0.5} />
- <Slider />
+ <Movie saturation={saturation} />
+ <Slider value={saturation} onChange={setSaturation} />
</div>
)
}

Conclusion

That's it! You've created a webcam app with a saturation effect. If you have any questions, feel free to ask them in the etro Discord server.